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2 textures 4k in stone190_seamless
PRO
225 ₽
Royalty free
| Платформа: | 3dsMax 2015 + fbx |
| Рендер: | |
| Размер: | 14 МБNEW |
| Цвета: | |
| Стиль: | Современный |
| Материалы: | Камень, Бетон |
| Форма: |
Опубликована 12 августа 2025
This seamless concrete texture features a medium level of surface roughness with a realistic mid-gray tone, perfect for architectural and industrial visualizations. Created through high-resolution and professionally optimized in Substance and Photoshop, it captures fine surface details like pores, cracks, and subtle imperfections for maximum realism.
The texture is fully tileable in all directions, making it ideal for large-scale surfaces such as walls, floors, ceilings, and concrete architectural elements. Whether used in close-up renders or wide environment shots, this texture delivers clean, natural results without visible seams.
Technical Details
All maps are provided in 4-bit jpg format for high color depth and quality. This set is designed following the PBR Metallic-Roughness workflow and is compatible with all major render engines and platforms including Blender, 3ds Max, Maya, Unreal Engine, Unity, Corona, V-Ray, Substance, and more.
Included Texture Maps
Base Color (Albedo): Clean gray tone, lighting-neutral, no baked shadows
Roughness: Mid-range values (approx. 0.25–0.85), giving a naturally worn, matte finish
Normal (OpenGL): Subtle surface detail for enhanced realism
Ambient Occlusion: Extra shading information for better depth and realism
Height / Displacement : High-precision height map for micro or parallax displacement
(Metallic map is not needed and should be set to 0)
Recommended Use Cases
Interior and exterior concrete walls and floors
Exposed concrete ceilings in minimalist or industrial-style architecture
Modular concrete assets like tiles, columns, pavements, or ramps
Game environments and virtual projects that require physically accurate scale
Usage Tips
Adjust hue slightly if you need a warmer or cooler concrete tone.(Hue /Saturation)
Displacement settings: Try 0.5–1 cm in V-Ray or Corona for natural depth.
format:max(corona)/ fbx(corona) / obj
The texture is fully tileable in all directions, making it ideal for large-scale surfaces such as walls, floors, ceilings, and concrete architectural elements. Whether used in close-up renders or wide environment shots, this texture delivers clean, natural results without visible seams.
Technical Details
All maps are provided in 4-bit jpg format for high color depth and quality. This set is designed following the PBR Metallic-Roughness workflow and is compatible with all major render engines and platforms including Blender, 3ds Max, Maya, Unreal Engine, Unity, Corona, V-Ray, Substance, and more.
Included Texture Maps
Base Color (Albedo): Clean gray tone, lighting-neutral, no baked shadows
Roughness: Mid-range values (approx. 0.25–0.85), giving a naturally worn, matte finish
Normal (OpenGL): Subtle surface detail for enhanced realism
Ambient Occlusion: Extra shading information for better depth and realism
Height / Displacement : High-precision height map for micro or parallax displacement
(Metallic map is not needed and should be set to 0)
Recommended Use Cases
Interior and exterior concrete walls and floors
Exposed concrete ceilings in minimalist or industrial-style architecture
Modular concrete assets like tiles, columns, pavements, or ramps
Game environments and virtual projects that require physically accurate scale
Usage Tips
Adjust hue slightly if you need a warmer or cooler concrete tone.(Hue /Saturation)
Displacement settings: Try 0.5–1 cm in V-Ray or Corona for natural depth.
format:max(corona)/ fbx(corona) / obj
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2 textures 4k in stone190_seamless
PRO
225 ₽
Royalty free
40
| Платформа: | 3dsMax 2015 + fbx |
| Рендер: | |
| Размер: | 14 МБNEW |
| Цвета: | |
| Стиль: | Современный |
| Материалы: | Камень, Бетон |
| Форма: |
Опубликована 12 августа 2025
This seamless concrete texture features a medium level of surface roughness with a realistic mid-gray tone, perfect for architectural and industrial visualizations. Created through high-resolution and professionally optimized in Substance and Photoshop, it captures fine surface details like pores, cracks, and subtle imperfections for maximum realism.
The texture is fully tileable in all directions, making it ideal for large-scale surfaces such as walls, floors, ceilings, and concrete architectural elements. Whether used in close-up renders or wide environment shots, this texture delivers clean, natural results without visible seams.
Technical Details
All maps are provided in 4-bit jpg format for high color depth and quality. This set is designed following the PBR Metallic-Roughness workflow and is compatible with all major render engines and platforms including Blender, 3ds Max, Maya, Unreal Engine, Unity, Corona, V-Ray, Substance, and more.
Included Texture Maps
Base Color (Albedo): Clean gray tone, lighting-neutral, no baked shadows
Roughness: Mid-range values (approx. 0.25–0.85), giving a naturally worn, matte finish
Normal (OpenGL): Subtle surface detail for enhanced realism
Ambient Occlusion: Extra shading information for better depth and realism
Height / Displacement : High-precision height map for micro or parallax displacement
(Metallic map is not needed and should be set to 0)
Recommended Use Cases
Interior and exterior concrete walls and floors
Exposed concrete ceilings in minimalist or industrial-style architecture
Modular concrete assets like tiles, columns, pavements, or ramps
Game environments and virtual projects that require physically accurate scale
Usage Tips
Adjust hue slightly if you need a warmer or cooler concrete tone.(Hue /Saturation)
Displacement settings: Try 0.5–1 cm in V-Ray or Corona for natural depth.
format:max(corona)/ fbx(corona) / obj
The texture is fully tileable in all directions, making it ideal for large-scale surfaces such as walls, floors, ceilings, and concrete architectural elements. Whether used in close-up renders or wide environment shots, this texture delivers clean, natural results without visible seams.
Technical Details
All maps are provided in 4-bit jpg format for high color depth and quality. This set is designed following the PBR Metallic-Roughness workflow and is compatible with all major render engines and platforms including Blender, 3ds Max, Maya, Unreal Engine, Unity, Corona, V-Ray, Substance, and more.
Included Texture Maps
Base Color (Albedo): Clean gray tone, lighting-neutral, no baked shadows
Roughness: Mid-range values (approx. 0.25–0.85), giving a naturally worn, matte finish
Normal (OpenGL): Subtle surface detail for enhanced realism
Ambient Occlusion: Extra shading information for better depth and realism
Height / Displacement : High-precision height map for micro or parallax displacement
(Metallic map is not needed and should be set to 0)
Recommended Use Cases
Interior and exterior concrete walls and floors
Exposed concrete ceilings in minimalist or industrial-style architecture
Modular concrete assets like tiles, columns, pavements, or ramps
Game environments and virtual projects that require physically accurate scale
Usage Tips
Adjust hue slightly if you need a warmer or cooler concrete tone.(Hue /Saturation)
Displacement settings: Try 0.5–1 cm in V-Ray or Corona for natural depth.
format:max(corona)/ fbx(corona) / obj
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