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Baker Coupelle Chandelier - Five Arm
PRO
225 ₽
Royalty free
Платформа:3dsMax 2011 + fbx
Рендер:
V-Ray
Размер:
11 МБNEW
Цвета:
Стиль:Классический
Материалы: Металл, Стекло
Форма:
Опубликована 9 ноября 2015
While there is little documentation surrounding the designer's lighting, it remains readily identifiable. Andr Arbus viewed lighting as an integral part of furnishing - if not the furniture itself - the ultimate polish, the unspoken refinement to scale and proportion. Circa 1940s.

Drawn from a neoclassical vocabulary, this grandly scaled chandelier includes a symbolically perfect circular antique brass support and five torch-like lamps, each with a frosted glass candle cup. The most distinctive feature may, however, be the curved blown-to-fit mantle. The resulting medley of diffusion, reflection, and transparency casts a distinctive glow, itself essential to the art.

The model is based on the original manufacturer dimensions and technical data.

Materials and groups are named the same, as the model.

Instance geometry, one multi-submaterial for model for easy change or setup.

Object at 0.0.0, clean and light scene.

The archive contains the OBJ file and more previews.
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Baker Coupelle Chandelier - Five Arm

PRO
225 ₽
Royalty free
127
127
127
Платформа:3dsMax 2011 + fbx
Рендер:
V-Ray
Размер:
11 МБNEW
Цвета:
Стиль:Классический
Материалы: Металл, Стекло
Форма:
Опубликована 9 ноября 2015
While there is little documentation surrounding the designer's lighting, it remains readily identifiable. Andr Arbus viewed lighting as an integral part of furnishing - if not the furniture itself - the ultimate polish, the unspoken refinement to scale and proportion. Circa 1940s.

Drawn from a neoclassical vocabulary, this grandly scaled chandelier includes a symbolically perfect circular antique brass support and five torch-like lamps, each with a frosted glass candle cup. The most distinctive feature may, however, be the curved blown-to-fit mantle. The resulting medley of diffusion, reflection, and transparency casts a distinctive glow, itself essential to the art.

The model is based on the original manufacturer dimensions and technical data.

Materials and groups are named the same, as the model.

Instance geometry, one multi-submaterial for model for easy change or setup.

Object at 0.0.0, clean and light scene.

The archive contains the OBJ file and more previews.