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Bathroom Wall Tile Vol 08
PRO
225 ₽
Royalty free
| Платформа: | 3dsMax 2016 + fbx |
| Рендер: | |
| Размер: | 106 МБNEW |
| Цвета: | |
| Стиль: | Классический |
| Материалы: | Керамика |
| Форма: |
Опубликована 11 октября 2025
PBR seamless Materials. (Created by Substance Designer).
If you need help, or have any problem, of course you can send me message (and E-mail) :)).I will reply as soon as possible!
All Textures are 3300*3300: Diffuse, Displacement, Normal, Ambient Occlusion, Glossiness, Metallic, Specular. (DirectX Normal).
Normal and Displacement map are "png" format.
You can use Sbsar file and change colors.
How?
See my video in Youtube: https://youtu.be/zYiU0J82z2M
3DsMax 2016 + FBX + Sbsar(Substance File)
V-ray + Corona
If you need help, or have any problem, of course you can send me message (and E-mail) :)).I will reply as soon as possible!
All Textures are 3300*3300: Diffuse, Displacement, Normal, Ambient Occlusion, Glossiness, Metallic, Specular. (DirectX Normal).
Normal and Displacement map are "png" format.
You can use Sbsar file and change colors.
How?
See my video in Youtube: https://youtu.be/zYiU0J82z2M
3DsMax 2016 + FBX + Sbsar(Substance File)
V-ray + Corona
0 комментариев
Bathroom Wall Tile Vol 08
PRO
225 ₽
Royalty free
11
| Платформа: | 3dsMax 2016 + fbx |
| Рендер: | |
| Размер: | 106 МБNEW |
| Цвета: | |
| Стиль: | Классический |
| Материалы: | Керамика |
| Форма: |
Опубликована 11 октября 2025
PBR seamless Materials. (Created by Substance Designer).
If you need help, or have any problem, of course you can send me message (and E-mail) :)).I will reply as soon as possible!
All Textures are 3300*3300: Diffuse, Displacement, Normal, Ambient Occlusion, Glossiness, Metallic, Specular. (DirectX Normal).
Normal and Displacement map are "png" format.
You can use Sbsar file and change colors.
How?
See my video in Youtube: https://youtu.be/zYiU0J82z2M
3DsMax 2016 + FBX + Sbsar(Substance File)
V-ray + Corona
If you need help, or have any problem, of course you can send me message (and E-mail) :)).I will reply as soon as possible!
All Textures are 3300*3300: Diffuse, Displacement, Normal, Ambient Occlusion, Glossiness, Metallic, Specular. (DirectX Normal).
Normal and Displacement map are "png" format.
You can use Sbsar file and change colors.
How?
See my video in Youtube: https://youtu.be/zYiU0J82z2M
3DsMax 2016 + FBX + Sbsar(Substance File)
V-ray + Corona
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