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Child Room Decor-56
PRO
225 ₽
Royalty free
| Платформа: | 3dsMax 2017 + fbx |
| Рендер: | |
| Размер: | 64 МБNEW |
| Полигонов: | 166 тыс. |
| Цвета: | |
| Длина: | 300 см |
| Ширина: | 125 см |
| Высота: | 280 см |
| Стиль: | Современный |
| Материалы: | Дерево, Ткань |
| Форма: |
Опубликована 5 декабря 2025
- Polygons: 166,762
- Vertices: 107,194
- Dimension unit: Centimeter
- Wardrobe Dimensions: W: 300, D: 45, H: 280 Cm
- Wardrobe Dimensions with Seat: W: 300, D:125, H: 280 Cm
- This model was originally created in 3ds Max using Corona Renderer. When rendering with V-Ray, certain materials and displacement effects may appear differently due to engine-specific shading and preview variations.
- Vertices: 107,194
- Dimension unit: Centimeter
- Wardrobe Dimensions: W: 300, D: 45, H: 280 Cm
- Wardrobe Dimensions with Seat: W: 300, D:125, H: 280 Cm
- This model was originally created in 3ds Max using Corona Renderer. When rendering with V-Ray, certain materials and displacement effects may appear differently due to engine-specific shading and preview variations.
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Child Room Decor-56
PRO
225 ₽
Royalty free
113
| Платформа: | 3dsMax 2017 + fbx |
| Рендер: | |
| Размер: | 64 МБNEW |
| Полигонов: | 166 тыс. |
| Цвета: | |
| Длина: | 300 см |
| Ширина: | 125 см |
| Высота: | 280 см |
| Стиль: | Современный |
| Материалы: | Дерево, Ткань |
| Форма: |
Опубликована 5 декабря 2025
- Polygons: 166,762
- Vertices: 107,194
- Dimension unit: Centimeter
- Wardrobe Dimensions: W: 300, D: 45, H: 280 Cm
- Wardrobe Dimensions with Seat: W: 300, D:125, H: 280 Cm
- This model was originally created in 3ds Max using Corona Renderer. When rendering with V-Ray, certain materials and displacement effects may appear differently due to engine-specific shading and preview variations.
- Vertices: 107,194
- Dimension unit: Centimeter
- Wardrobe Dimensions: W: 300, D: 45, H: 280 Cm
- Wardrobe Dimensions with Seat: W: 300, D:125, H: 280 Cm
- This model was originally created in 3ds Max using Corona Renderer. When rendering with V-Ray, certain materials and displacement effects may appear differently due to engine-specific shading and preview variations.
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