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David Linley Dusk – The Cocktail Console
PRO
225 ₽
Royalty free
| Платформа: | 3dsMax 2014 + fbx |
| Рендер: | |
| Размер: | 43 МБNEW |
| Цвета: | |
| Стиль: | Современный |
| Материалы: | Дерево |
| Форма: |
Опубликована 29 января 2017
David Linley Dusk – The Cocktail Console
Dimensions:
1000mm - 1875mm wide (when opened), 350mm deep, 750mm high
http://www.davidlinley.com/private-commissions/bespoke/dusk-the-cocktail-console/
The model is based on the original manufacturer dimensions and technical data.
Materials and groups are named the same, as the model.
Instance geometry, one multi-submaterial for model for easy change or setup.
Object at 0.0.0, clean and light scene.
The archive contains the FBX & MAX file.
Dimensions:
1000mm - 1875mm wide (when opened), 350mm deep, 750mm high
http://www.davidlinley.com/private-commissions/bespoke/dusk-the-cocktail-console/
The model is based on the original manufacturer dimensions and technical data.
Materials and groups are named the same, as the model.
Instance geometry, one multi-submaterial for model for easy change or setup.
Object at 0.0.0, clean and light scene.
The archive contains the FBX & MAX file.
0 комментариев
David Linley Dusk – The Cocktail Console
PRO
225 ₽
Royalty free
36
| Платформа: | 3dsMax 2014 + fbx |
| Рендер: | |
| Размер: | 43 МБNEW |
| Цвета: | |
| Стиль: | Современный |
| Материалы: | Дерево |
| Форма: |
Опубликована 29 января 2017
David Linley Dusk – The Cocktail Console
Dimensions:
1000mm - 1875mm wide (when opened), 350mm deep, 750mm high
http://www.davidlinley.com/private-commissions/bespoke/dusk-the-cocktail-console/
The model is based on the original manufacturer dimensions and technical data.
Materials and groups are named the same, as the model.
Instance geometry, one multi-submaterial for model for easy change or setup.
Object at 0.0.0, clean and light scene.
The archive contains the FBX & MAX file.
Dimensions:
1000mm - 1875mm wide (when opened), 350mm deep, 750mm high
http://www.davidlinley.com/private-commissions/bespoke/dusk-the-cocktail-console/
The model is based on the original manufacturer dimensions and technical data.
Materials and groups are named the same, as the model.
Instance geometry, one multi-submaterial for model for easy change or setup.
Object at 0.0.0, clean and light scene.
The archive contains the FBX & MAX file.
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