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Decorative set 03
PRO
225 ₽
Royalty free
Платформа:3dsMax 2015 + obj
Рендер:
V-Ray
Corona
Размер:
118 МБNEW
Полигонов:479 тыс.
Цвета:
Длина:108 см
Ширина:121 см
Высота:58 см
Стиль:Современный
Материалы: Бумага, Камень
Форма:
Опубликована 28 июня 2025
Name:Decorative set 03
Type:Modern
Format: 3Ds Max 2015
Export: OBJ
Render: Vray & Corona
Units: centimeter
polygons: 479.299
Verts: 608.796
Dimensions: Length :108.337 Width:121.824 Height:58.961

Instagram page :

 

“Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, d dependence on material “.

For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR. Do not use scripts for converting from Corona to Vray. There are some Maps ( like Corona BitMap ), which cannot be converted with automatic Script and it will be some Missing textures, like Corona BitMaps, which VRay cannot render. Convert all materials manual.
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parisasjy10 месяцев назад
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AA14001 год назад
Впечатляющий
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Farshidtavakoli1 год назад
Идеальная работа

Decorative set 03

PRO
225 ₽
Royalty free
7
7
7
Платформа:3dsMax 2015 + obj
Рендер:
V-Ray
Corona
Размер:
118 МБNEW
Полигонов:479 тыс.
Цвета:
Длина:108 см
Ширина:121 см
Высота:58 см
Стиль:Современный
Материалы: Бумага, Камень
Форма:
Опубликована 28 июня 2025
Name:Decorative set 03
Type:Modern
Format: 3Ds Max 2015
Export: OBJ
Render: Vray & Corona
Units: centimeter
polygons: 479.299
Verts: 608.796
Dimensions: Length :108.337 Width:121.824 Height:58.961

Instagram page :

 

“Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, d dependence on material “.

For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR. Do not use scripts for converting from Corona to Vray. There are some Maps ( like Corona BitMap ), which cannot be converted with automatic Script and it will be some Missing textures, like Corona BitMaps, which VRay cannot render. Convert all materials manual.