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Desk Lamp 01(Animated)
FREE
Royalty free
| Платформа: | 3dsMax 2015 + obj |
| Рендер: | |
| Размер: | 49 МБNEW |
| Цвета: | |
| Стиль: | Современный |
| Материалы: | Металл, Стекло |
| Форма: |
Опубликована 2 июля 2020
Animated desk lamp; The lamp(the blue sphere)rotates around itself in 600 frames(18 seconds). You can delete the key frames to stop it or render in single frame.
The lamp is self illuminated with GI. You can increase or decrease the amount of the lighting.
All objects are logically named and have own material of the same name.All textures have logically named.
Archive: Max 2015,obj+mtl,textures
Reset Xform
Centered Model
System units: mm
polys: 32,624
verts: 20,898
Note : Who works with v-ray version lower than 3.1,pay attention to materials section BDRF(Microfaset GTR(GGX).
The lamp is self illuminated with GI. You can increase or decrease the amount of the lighting.
All objects are logically named and have own material of the same name.All textures have logically named.
Archive: Max 2015,obj+mtl,textures
Reset Xform
Centered Model
System units: mm
polys: 32,624
verts: 20,898
Note : Who works with v-ray version lower than 3.1,pay attention to materials section BDRF(Microfaset GTR(GGX).
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Desk Lamp 01(Animated)
FREE
Royalty free
797
| Платформа: | 3dsMax 2015 + obj |
| Рендер: | |
| Размер: | 49 МБNEW |
| Цвета: | |
| Стиль: | Современный |
| Материалы: | Металл, Стекло |
| Форма: |
Опубликована 2 июля 2020
Animated desk lamp; The lamp(the blue sphere)rotates around itself in 600 frames(18 seconds). You can delete the key frames to stop it or render in single frame.
The lamp is self illuminated with GI. You can increase or decrease the amount of the lighting.
All objects are logically named and have own material of the same name.All textures have logically named.
Archive: Max 2015,obj+mtl,textures
Reset Xform
Centered Model
System units: mm
polys: 32,624
verts: 20,898
Note : Who works with v-ray version lower than 3.1,pay attention to materials section BDRF(Microfaset GTR(GGX).
The lamp is self illuminated with GI. You can increase or decrease the amount of the lighting.
All objects are logically named and have own material of the same name.All textures have logically named.
Archive: Max 2015,obj+mtl,textures
Reset Xform
Centered Model
System units: mm
polys: 32,624
verts: 20,898
Note : Who works with v-ray version lower than 3.1,pay attention to materials section BDRF(Microfaset GTR(GGX).
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