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Fern Dryopteris 05 with 5 LODs PBR
PRO
225 ₽
Royalty free
| Платформа: | 3dsMax 2016 + fbx |
| Рендер: | |
| Размер: | 57 МБNEW |
| Полигонов: | 24 тыс. |
| Цвета: | |
| Высота: | 68 см |
| Стиль: | Этнический |
| Материалы: | Органика |
| Форма: |
Опубликована 8 мая 2026
Fern Dryopteris 05 with 5 LODs PBR
*********************************
MODELS:
- Units: Centimeters
- Levels of Detail (LOD): 5 levels – optimized for different polygon budgets
- Suitable for architectural visualization, game and real-time engines
- Polygon Count:
LOD4 – 204 polygons
LOD0 – 24,944 polygons
- Vertex Count:
LOD4 – 340 vertices
LOD0 – 26,537 vertices
*********************************
TEXTURES:
– 4096 x 4096 PNG format
*********************************
PRESENTATION IMAGES:
All preview images rendered using V-Ray
*********************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- 3ds Max 2019 with Physical materials (Metal/Roughness)
- 3ds Max 2021 with Physical PBR materials (Metal/Roughness)
- FBX
Please note that FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, reassign the normal map in your preferred render engine and set the gamma value to 1.0.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.
*********************************
MODELS:
- Units: Centimeters
- Levels of Detail (LOD): 5 levels – optimized for different polygon budgets
- Suitable for architectural visualization, game and real-time engines
- Polygon Count:
LOD4 – 204 polygons
LOD0 – 24,944 polygons
- Vertex Count:
LOD4 – 340 vertices
LOD0 – 26,537 vertices
*********************************
TEXTURES:
– 4096 x 4096 PNG format
*********************************
PRESENTATION IMAGES:
All preview images rendered using V-Ray
*********************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- 3ds Max 2019 with Physical materials (Metal/Roughness)
- 3ds Max 2021 with Physical PBR materials (Metal/Roughness)
- FBX
Please note that FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, reassign the normal map in your preferred render engine and set the gamma value to 1.0.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.
0 комментариев
Fern Dryopteris 05 with 5 LODs PBR
PRO
225 ₽
Royalty free
3
| Платформа: | 3dsMax 2016 + fbx |
| Рендер: | |
| Размер: | 57 МБNEW |
| Полигонов: | 24 тыс. |
| Цвета: | |
| Высота: | 68 см |
| Стиль: | Этнический |
| Материалы: | Органика |
| Форма: |
Опубликована 8 мая 2026
Fern Dryopteris 05 with 5 LODs PBR
*********************************
MODELS:
- Units: Centimeters
- Levels of Detail (LOD): 5 levels – optimized for different polygon budgets
- Suitable for architectural visualization, game and real-time engines
- Polygon Count:
LOD4 – 204 polygons
LOD0 – 24,944 polygons
- Vertex Count:
LOD4 – 340 vertices
LOD0 – 26,537 vertices
*********************************
TEXTURES:
– 4096 x 4096 PNG format
*********************************
PRESENTATION IMAGES:
All preview images rendered using V-Ray
*********************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- 3ds Max 2019 with Physical materials (Metal/Roughness)
- 3ds Max 2021 with Physical PBR materials (Metal/Roughness)
- FBX
Please note that FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, reassign the normal map in your preferred render engine and set the gamma value to 1.0.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.
*********************************
MODELS:
- Units: Centimeters
- Levels of Detail (LOD): 5 levels – optimized for different polygon budgets
- Suitable for architectural visualization, game and real-time engines
- Polygon Count:
LOD4 – 204 polygons
LOD0 – 24,944 polygons
- Vertex Count:
LOD4 – 340 vertices
LOD0 – 26,537 vertices
*********************************
TEXTURES:
– 4096 x 4096 PNG format
*********************************
PRESENTATION IMAGES:
All preview images rendered using V-Ray
*********************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- 3ds Max 2019 with Physical materials (Metal/Roughness)
- 3ds Max 2021 with Physical PBR materials (Metal/Roughness)
- FBX
Please note that FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, reassign the normal map in your preferred render engine and set the gamma value to 1.0.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.
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