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Field Grass 05
PRO
225 ₽
Royalty free
| Платформа: | 3dsMax 2013 + obj |
| Рендер: | |
| Размер: | 41 МБNEW |
| Цвета: | |
| Стиль: | Современный |
| Материалы: | Органика |
Опубликована 6 мая 2022
Field Grass for Corona Render (Included CoronaScatter)
Likewise, you can use this gram in Vray or another rendering engine, for example in Vray you only need the Assets that would be the grammes, then in Forest Pack "if you use this scatter", you select the gram to distribute and within the same Forest Pack there are some interesting distribution options that the plugin already has integrated. (Obviously for Vray you need to use a Corona to Vray convert)
With the new ChaosScatter for CoronaRenderer 8 it's pretty much the same, you just need the assets to distribute on the terrain you've created.
In the "CoronaRenderer Settings" folder there are two distribution maps in black and white so that you get the same result that I got in the renders.
What the scene includes:
- 4 types of grass "Cut and tallest"
- Plane (here the grass is scattered)
What the file includes:
- 3DsMax 2013 file with Corona Renderer 3
- OBJ file + MTL
- Screenshots of the settings of each CoronaScatter
- 9 textures
I have other grasses on my profile, check them out:
https://3ddd.ru/users/jitorihanson/models
Likewise, you can use this gram in Vray or another rendering engine, for example in Vray you only need the Assets that would be the grammes, then in Forest Pack "if you use this scatter", you select the gram to distribute and within the same Forest Pack there are some interesting distribution options that the plugin already has integrated. (Obviously for Vray you need to use a Corona to Vray convert)
With the new ChaosScatter for CoronaRenderer 8 it's pretty much the same, you just need the assets to distribute on the terrain you've created.
In the "CoronaRenderer Settings" folder there are two distribution maps in black and white so that you get the same result that I got in the renders.
What the scene includes:
- 4 types of grass "Cut and tallest"
- Plane (here the grass is scattered)
What the file includes:
- 3DsMax 2013 file with Corona Renderer 3
- OBJ file + MTL
- Screenshots of the settings of each CoronaScatter
- 9 textures
I have other grasses on my profile, check them out:
https://3ddd.ru/users/jitorihanson/models
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Field Grass 05
PRO
225 ₽
Royalty free
58
| Платформа: | 3dsMax 2013 + obj |
| Рендер: | |
| Размер: | 41 МБNEW |
| Цвета: | |
| Стиль: | Современный |
| Материалы: | Органика |
Опубликована 6 мая 2022
Field Grass for Corona Render (Included CoronaScatter)
Likewise, you can use this gram in Vray or another rendering engine, for example in Vray you only need the Assets that would be the grammes, then in Forest Pack "if you use this scatter", you select the gram to distribute and within the same Forest Pack there are some interesting distribution options that the plugin already has integrated. (Obviously for Vray you need to use a Corona to Vray convert)
With the new ChaosScatter for CoronaRenderer 8 it's pretty much the same, you just need the assets to distribute on the terrain you've created.
In the "CoronaRenderer Settings" folder there are two distribution maps in black and white so that you get the same result that I got in the renders.
What the scene includes:
- 4 types of grass "Cut and tallest"
- Plane (here the grass is scattered)
What the file includes:
- 3DsMax 2013 file with Corona Renderer 3
- OBJ file + MTL
- Screenshots of the settings of each CoronaScatter
- 9 textures
I have other grasses on my profile, check them out:
https://3ddd.ru/users/jitorihanson/models
Likewise, you can use this gram in Vray or another rendering engine, for example in Vray you only need the Assets that would be the grammes, then in Forest Pack "if you use this scatter", you select the gram to distribute and within the same Forest Pack there are some interesting distribution options that the plugin already has integrated. (Obviously for Vray you need to use a Corona to Vray convert)
With the new ChaosScatter for CoronaRenderer 8 it's pretty much the same, you just need the assets to distribute on the terrain you've created.
In the "CoronaRenderer Settings" folder there are two distribution maps in black and white so that you get the same result that I got in the renders.
What the scene includes:
- 4 types of grass "Cut and tallest"
- Plane (here the grass is scattered)
What the file includes:
- 3DsMax 2013 file with Corona Renderer 3
- OBJ file + MTL
- Screenshots of the settings of each CoronaScatter
- 9 textures
I have other grasses on my profile, check them out:
https://3ddd.ru/users/jitorihanson/models
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