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Grails collection01
PRO
225 ₽
Royalty free
| Платформа: | 3dsMax 2015 + fbx |
| Рендер: | |
| Размер: | 73 МБNEW |
| Полигонов: | 162 тыс. |
| Цвета: | |
| Стиль: | Этнический |
| Материалы: | Металл |
| Форма: |
Опубликована 8 апреля 2023
Polys: 162576
Verts:162896
unwrapped
Unoverlap UV
PBR texture
4K Quality
Archive Contents:
-3ds Max 2015-Corona
-3ds Max 2015-Vray
-Fbx 2015
-Obj+mtl
- 4k maps
Units :CM
ATTENTION:
Textures are customized for just this model cluster UV (by substance painter software)and they are not applicable for the other 3d models.
Details on the surfaces is related to normal map and not modeling (please check wireframe render)
Verts:162896
unwrapped
Unoverlap UV
PBR texture
4K Quality
Archive Contents:
-3ds Max 2015-Corona
-3ds Max 2015-Vray
-Fbx 2015
-Obj+mtl
- 4k maps
Units :CM
ATTENTION:
Textures are customized for just this model cluster UV (by substance painter software)and they are not applicable for the other 3d models.
Details on the surfaces is related to normal map and not modeling (please check wireframe render)
2 комментария
Grails collection01
PRO
225 ₽
Royalty free
30
| Платформа: | 3dsMax 2015 + fbx |
| Рендер: | |
| Размер: | 73 МБNEW |
| Полигонов: | 162 тыс. |
| Цвета: | |
| Стиль: | Этнический |
| Материалы: | Металл |
| Форма: |
Опубликована 8 апреля 2023
Polys: 162576
Verts:162896
unwrapped
Unoverlap UV
PBR texture
4K Quality
Archive Contents:
-3ds Max 2015-Corona
-3ds Max 2015-Vray
-Fbx 2015
-Obj+mtl
- 4k maps
Units :CM
ATTENTION:
Textures are customized for just this model cluster UV (by substance painter software)and they are not applicable for the other 3d models.
Details on the surfaces is related to normal map and not modeling (please check wireframe render)
Verts:162896
unwrapped
Unoverlap UV
PBR texture
4K Quality
Archive Contents:
-3ds Max 2015-Corona
-3ds Max 2015-Vray
-Fbx 2015
-Obj+mtl
- 4k maps
Units :CM
ATTENTION:
Textures are customized for just this model cluster UV (by substance painter software)and they are not applicable for the other 3d models.
Details on the surfaces is related to normal map and not modeling (please check wireframe render)
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