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Grails collection02
PRO
225 ₽
Royalty free
| Платформа: | 3dsMax 2015 + fbx |
| Рендер: | |
| Размер: | 53 МБNEW |
| Полигонов: | 74 тыс. |
| Цвета: | |
| Стиль: | Этнический |
| Материалы: | Металл |
| Форма: |
Опубликована 10 апреля 2023
Polys: 74851
Verts: 75161
unwrapped
Unoverlap UV
PBR texture
4K Quality
Archive Contents:
-3ds Max 2015-Corona
-3ds Max 2015-Vray
-Fbx 2015
-Obj+mtl
- 4k maps
Units :CM
ATTENTION:
Textures are customized for just this model cluster UV (by substance painter software)and they are not applicable for the other 3d models.
Details on the surfaces is related to normal map and not modeling (please check wireframe render)
Verts: 75161
unwrapped
Unoverlap UV
PBR texture
4K Quality
Archive Contents:
-3ds Max 2015-Corona
-3ds Max 2015-Vray
-Fbx 2015
-Obj+mtl
- 4k maps
Units :CM
ATTENTION:
Textures are customized for just this model cluster UV (by substance painter software)and they are not applicable for the other 3d models.
Details on the surfaces is related to normal map and not modeling (please check wireframe render)
3 комментария
Grails collection02
PRO
225 ₽
Royalty free
27
| Платформа: | 3dsMax 2015 + fbx |
| Рендер: | |
| Размер: | 53 МБNEW |
| Полигонов: | 74 тыс. |
| Цвета: | |
| Стиль: | Этнический |
| Материалы: | Металл |
| Форма: |
Опубликована 10 апреля 2023
Polys: 74851
Verts: 75161
unwrapped
Unoverlap UV
PBR texture
4K Quality
Archive Contents:
-3ds Max 2015-Corona
-3ds Max 2015-Vray
-Fbx 2015
-Obj+mtl
- 4k maps
Units :CM
ATTENTION:
Textures are customized for just this model cluster UV (by substance painter software)and they are not applicable for the other 3d models.
Details on the surfaces is related to normal map and not modeling (please check wireframe render)
Verts: 75161
unwrapped
Unoverlap UV
PBR texture
4K Quality
Archive Contents:
-3ds Max 2015-Corona
-3ds Max 2015-Vray
-Fbx 2015
-Obj+mtl
- 4k maps
Units :CM
ATTENTION:
Textures are customized for just this model cluster UV (by substance painter software)and they are not applicable for the other 3d models.
Details on the surfaces is related to normal map and not modeling (please check wireframe render)
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