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Grails collection03
PRO
225 ₽
Royalty free
| Платформа: | 3dsMax 2015 + obj |
| Рендер: | |
| Размер: | 115 МБNEW |
| Полигонов: | 330 тыс. |
| Цвета: | |
| Стиль: | Этнический |
| Материалы: | Металл |
| Форма: |
Опубликована 8 апреля 2023
Polys: 330502
Verts:331034
unwrapped
Unoverlap UV
PBR texture
4K Quality
Archive Contents:
-3ds Max 2015-Corona
-3ds Max 2015-Vray
-Fbx 2015
-Obj+mtl
- 4k maps
Units :CM
ATTENTION:
Textures are customized for just this model cluster UV (by substance painter software)and they are not applicable for the other 3d models.
Details on the surfaces is related to normal map and not modeling (please check wireframe render)
Verts:331034
unwrapped
Unoverlap UV
PBR texture
4K Quality
Archive Contents:
-3ds Max 2015-Corona
-3ds Max 2015-Vray
-Fbx 2015
-Obj+mtl
- 4k maps
Units :CM
ATTENTION:
Textures are customized for just this model cluster UV (by substance painter software)and they are not applicable for the other 3d models.
Details on the surfaces is related to normal map and not modeling (please check wireframe render)
1 комментарий
Grails collection03
PRO
225 ₽
Royalty free
22
| Платформа: | 3dsMax 2015 + obj |
| Рендер: | |
| Размер: | 115 МБNEW |
| Полигонов: | 330 тыс. |
| Цвета: | |
| Стиль: | Этнический |
| Материалы: | Металл |
| Форма: |
Опубликована 8 апреля 2023
Polys: 330502
Verts:331034
unwrapped
Unoverlap UV
PBR texture
4K Quality
Archive Contents:
-3ds Max 2015-Corona
-3ds Max 2015-Vray
-Fbx 2015
-Obj+mtl
- 4k maps
Units :CM
ATTENTION:
Textures are customized for just this model cluster UV (by substance painter software)and they are not applicable for the other 3d models.
Details on the surfaces is related to normal map and not modeling (please check wireframe render)
Verts:331034
unwrapped
Unoverlap UV
PBR texture
4K Quality
Archive Contents:
-3ds Max 2015-Corona
-3ds Max 2015-Vray
-Fbx 2015
-Obj+mtl
- 4k maps
Units :CM
ATTENTION:
Textures are customized for just this model cluster UV (by substance painter software)and they are not applicable for the other 3d models.
Details on the surfaces is related to normal map and not modeling (please check wireframe render)
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