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HQ Grass Green Moss Grow Old Ground
PRO
225 ₽
Royalty free
Платформа:3dsMax 2021 + fbx
Рендер:
V-Ray
Corona
Размер:
16 МБNEW
Полигонов:827
Цвета:
Длина:10 см
Ширина:10 см
Высота:10 см
Стиль:Современный
Материалы: Органика
Форма:
Опубликована 28 июля 2023
HQ Grass Green Moss Grow Old Ground

4 Different 3D models in the scene

1- Model dimensions: 8m * 11m Chaos Scatter

2- Vray + Corona 3ds max file is also in archive

3- FBX is also in archive .scattered objects are not FBX, just the main Objects.

4- Chaos Scatter settings Screenshots.

5- Materials is archive (material library)
Corona mtl + Vray mtl.

6 Polys: 827 + Verts: 81173

7- 4K texture + 4K material

8- JPEG (texture), MAX + FBX + Screenshots.
(FBX just Base Objects and no scattering).

9- 3dmodels: MAX 2020 + FBX 2014

10- Corona render + Vray (Renderer Engine-MAX + FBX)

11- changing the size of scattering maps gives you different results.

12- Models has unwrapped overlapping and
maps supported traditional 3ds Max texturing.
(tiling coordinates)

Note:

- To use the max file you need to use at 3dsmax 2020
- Units: centimeter
- Clean Topology (quad mesh)
- You Can Add Turbo Smooth

If you have any problems for setting up the models,
send me a message here or via avatar.group.ad@gmail.com
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HQ Grass Green Moss Grow Old Ground

PRO
225 ₽
Royalty free
17
17
17
Платформа:3dsMax 2021 + fbx
Рендер:
V-Ray
Corona
Размер:
16 МБNEW
Полигонов:827
Цвета:
Длина:10 см
Ширина:10 см
Высота:10 см
Стиль:Современный
Материалы: Органика
Форма:
Опубликована 28 июля 2023
HQ Grass Green Moss Grow Old Ground

4 Different 3D models in the scene

1- Model dimensions: 8m * 11m Chaos Scatter

2- Vray + Corona 3ds max file is also in archive

3- FBX is also in archive .scattered objects are not FBX, just the main Objects.

4- Chaos Scatter settings Screenshots.

5- Materials is archive (material library)
Corona mtl + Vray mtl.

6 Polys: 827 + Verts: 81173

7- 4K texture + 4K material

8- JPEG (texture), MAX + FBX + Screenshots.
(FBX just Base Objects and no scattering).

9- 3dmodels: MAX 2020 + FBX 2014

10- Corona render + Vray (Renderer Engine-MAX + FBX)

11- changing the size of scattering maps gives you different results.

12- Models has unwrapped overlapping and
maps supported traditional 3ds Max texturing.
(tiling coordinates)

Note:

- To use the max file you need to use at 3dsmax 2020
- Units: centimeter
- Clean Topology (quad mesh)
- You Can Add Turbo Smooth

If you have any problems for setting up the models,
send me a message here or via avatar.group.ad@gmail.com