




















0 Рекомендую
HQ Grass Round Hay Bale Farm Ground
PRO
225 ₽
Royalty free
| Платформа: | 3dsMax 2015 + fbx |
| Рендер: | |
| Размер: | 173 МБNEW |
| Полигонов: | 643 тыс. |
| Цвета: | |
| Длина: | 10 см |
| Ширина: | 1300 см |
| Высота: | 2100 см |
| Стиль: | Современный |
| Материалы: | Органика |
| Форма: |
Опубликована 28 августа 2023
HQ Grass Round Hay Bale Farm Ground
17 Different 3D models in the scene
1- Model Dimensions: 21m * 13m Chaos Scatter
2- MAX 2015 Vray(MultiScatter) + MAX 2015 Corona (Corona Scatter)3ds max file is also in archive.
-Vray(MultiScatter) + Corona (Corona Scatter) settings Screenshots.
5- FBX is also in archive .scattered objects are not FBX, just the main Objects.
6- Materials is archive (material library)
Corona mtl + Vray mtl.
7 Polys: 643K + Verts: 1130K
8- 4K texture + 4K material
9- JPEG (texture), MAX + FBX + Screenshots.
(FBX just Base Objects and no scattering).
10- 3dmodels: MAX 2015 + FBX 2012
11- Corona render + Vray (Renderer Engine-MAX + FBX)
12- Changing the size of scattering maps gives you different results.
13- Models has unwrapped overlapping and
maps supported traditional 3ds Max texturing.
(tiling coordinates)
Note:
- To use the max file you need to use at 3dsmax 2015
- Units: centimeter
- Clean Topology (quad mesh)
- You Can Add Turbo Smooth
If you have any problems for setting up the models,
send me a message here or via avatar.group.ad@gmail.com
17 Different 3D models in the scene
1- Model Dimensions: 21m * 13m Chaos Scatter
2- MAX 2015 Vray(MultiScatter) + MAX 2015 Corona (Corona Scatter)3ds max file is also in archive.
-Vray(MultiScatter) + Corona (Corona Scatter) settings Screenshots.
5- FBX is also in archive .scattered objects are not FBX, just the main Objects.
6- Materials is archive (material library)
Corona mtl + Vray mtl.
7 Polys: 643K + Verts: 1130K
8- 4K texture + 4K material
9- JPEG (texture), MAX + FBX + Screenshots.
(FBX just Base Objects and no scattering).
10- 3dmodels: MAX 2015 + FBX 2012
11- Corona render + Vray (Renderer Engine-MAX + FBX)
12- Changing the size of scattering maps gives you different results.
13- Models has unwrapped overlapping and
maps supported traditional 3ds Max texturing.
(tiling coordinates)
Note:
- To use the max file you need to use at 3dsmax 2015
- Units: centimeter
- Clean Topology (quad mesh)
- You Can Add Turbo Smooth
If you have any problems for setting up the models,
send me a message here or via avatar.group.ad@gmail.com
0 комментариев
HQ Grass Round Hay Bale Farm Ground
PRO
225 ₽
Royalty free
110
| Платформа: | 3dsMax 2015 + fbx |
| Рендер: | |
| Размер: | 173 МБNEW |
| Полигонов: | 643 тыс. |
| Цвета: | |
| Длина: | 10 см |
| Ширина: | 1300 см |
| Высота: | 2100 см |
| Стиль: | Современный |
| Материалы: | Органика |
| Форма: |
Опубликована 28 августа 2023
HQ Grass Round Hay Bale Farm Ground
17 Different 3D models in the scene
1- Model Dimensions: 21m * 13m Chaos Scatter
2- MAX 2015 Vray(MultiScatter) + MAX 2015 Corona (Corona Scatter)3ds max file is also in archive.
-Vray(MultiScatter) + Corona (Corona Scatter) settings Screenshots.
5- FBX is also in archive .scattered objects are not FBX, just the main Objects.
6- Materials is archive (material library)
Corona mtl + Vray mtl.
7 Polys: 643K + Verts: 1130K
8- 4K texture + 4K material
9- JPEG (texture), MAX + FBX + Screenshots.
(FBX just Base Objects and no scattering).
10- 3dmodels: MAX 2015 + FBX 2012
11- Corona render + Vray (Renderer Engine-MAX + FBX)
12- Changing the size of scattering maps gives you different results.
13- Models has unwrapped overlapping and
maps supported traditional 3ds Max texturing.
(tiling coordinates)
Note:
- To use the max file you need to use at 3dsmax 2015
- Units: centimeter
- Clean Topology (quad mesh)
- You Can Add Turbo Smooth
If you have any problems for setting up the models,
send me a message here or via avatar.group.ad@gmail.com
17 Different 3D models in the scene
1- Model Dimensions: 21m * 13m Chaos Scatter
2- MAX 2015 Vray(MultiScatter) + MAX 2015 Corona (Corona Scatter)3ds max file is also in archive.
-Vray(MultiScatter) + Corona (Corona Scatter) settings Screenshots.
5- FBX is also in archive .scattered objects are not FBX, just the main Objects.
6- Materials is archive (material library)
Corona mtl + Vray mtl.
7 Polys: 643K + Verts: 1130K
8- 4K texture + 4K material
9- JPEG (texture), MAX + FBX + Screenshots.
(FBX just Base Objects and no scattering).
10- 3dmodels: MAX 2015 + FBX 2012
11- Corona render + Vray (Renderer Engine-MAX + FBX)
12- Changing the size of scattering maps gives you different results.
13- Models has unwrapped overlapping and
maps supported traditional 3ds Max texturing.
(tiling coordinates)
Note:
- To use the max file you need to use at 3dsmax 2015
- Units: centimeter
- Clean Topology (quad mesh)
- You Can Add Turbo Smooth
If you have any problems for setting up the models,
send me a message here or via avatar.group.ad@gmail.com
Вы точно хотите безвозвратно удалить модель?