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iPhone 16
PRO
225 ₽
Royalty free
| Платформа: | 3dsMax 2017 + obj |
| Рендер: | |
| Размер: | 19 МБNEW |
| Полигонов: | 17 тыс. |
| Цвета: | |
| Длина: | 0.78 см |
| Ширина: | 7.16 см |
| Высота: | 14.76 см |
| Стиль: | Современный |
| Материалы: | Металл, Стекло |
| Форма: |
Опубликована 18 сентября 2024
Apple iPhone 16
colors: white ,black ,pink ,teal, ultramarine
high poly model, close-ups ready, quad base subdivision-ready geometry
all objects, materials and textures properly named
units: Millimeters
full unwrap, real world scale uvw
.
.
.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong , d dependence on material
colors: white ,black ,pink ,teal, ultramarine
high poly model, close-ups ready, quad base subdivision-ready geometry
all objects, materials and textures properly named
units: Millimeters
full unwrap, real world scale uvw
.
.
.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong , d dependence on material
0 комментариев
iPhone 16
PRO
225 ₽
Royalty free
1
| Платформа: | 3dsMax 2017 + obj |
| Рендер: | |
| Размер: | 19 МБNEW |
| Полигонов: | 17 тыс. |
| Цвета: | |
| Длина: | 0.78 см |
| Ширина: | 7.16 см |
| Высота: | 14.76 см |
| Стиль: | Современный |
| Материалы: | Металл, Стекло |
| Форма: |
Опубликована 18 сентября 2024
Apple iPhone 16
colors: white ,black ,pink ,teal, ultramarine
high poly model, close-ups ready, quad base subdivision-ready geometry
all objects, materials and textures properly named
units: Millimeters
full unwrap, real world scale uvw
.
.
.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong , d dependence on material
colors: white ,black ,pink ,teal, ultramarine
high poly model, close-ups ready, quad base subdivision-ready geometry
all objects, materials and textures properly named
units: Millimeters
full unwrap, real world scale uvw
.
.
.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong , d dependence on material
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