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Koket Burlesque
PRO
225 ₽
Royalty free
| Платформа: | 3dsMax 2011 + fbx |
| Рендер: | |
| Размер: | 10 МБNEW |
| Цвета: | |
| Стиль: | Классический |
| Материалы: | Металл, Кожа |
| Форма: |
Опубликована 12 сентября 2016
http://www.bykoket.com/ru/guilty-pleasures/casegoods/burlesque-console.php
Burlesque Console
U.S. Customary System
Width: 57,20 inches
Depth: 15,75 inches
Height: 35,43 inches
Metric System
Width: 145 cm
Depth: 40 cm
Height: 90 cm
The model is based on the original manufacturer dimensions.
Materials and groups are named the same, as the model.
Instance geometry, one multi-submaterial for model for easy change or setup.
Object at 0.0.0, clean and light scene.
Burlesque Console
U.S. Customary System
Width: 57,20 inches
Depth: 15,75 inches
Height: 35,43 inches
Metric System
Width: 145 cm
Depth: 40 cm
Height: 90 cm
The model is based on the original manufacturer dimensions.
Materials and groups are named the same, as the model.
Instance geometry, one multi-submaterial for model for easy change or setup.
Object at 0.0.0, clean and light scene.
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Koket Burlesque
PRO
225 ₽
Royalty free
72
| Платформа: | 3dsMax 2011 + fbx |
| Рендер: | |
| Размер: | 10 МБNEW |
| Цвета: | |
| Стиль: | Классический |
| Материалы: | Металл, Кожа |
| Форма: |
Опубликована 12 сентября 2016
http://www.bykoket.com/ru/guilty-pleasures/casegoods/burlesque-console.php
Burlesque Console
U.S. Customary System
Width: 57,20 inches
Depth: 15,75 inches
Height: 35,43 inches
Metric System
Width: 145 cm
Depth: 40 cm
Height: 90 cm
The model is based on the original manufacturer dimensions.
Materials and groups are named the same, as the model.
Instance geometry, one multi-submaterial for model for easy change or setup.
Object at 0.0.0, clean and light scene.
Burlesque Console
U.S. Customary System
Width: 57,20 inches
Depth: 15,75 inches
Height: 35,43 inches
Metric System
Width: 145 cm
Depth: 40 cm
Height: 90 cm
The model is based on the original manufacturer dimensions.
Materials and groups are named the same, as the model.
Instance geometry, one multi-submaterial for model for easy change or setup.
Object at 0.0.0, clean and light scene.
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