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LAMP SWINGY MAGNETIVE
FREE
Royalty free
Платформа:3dsMax 2016 + obj
Рендер:
Corona
Размер:
3 МБ
Цвета:
Стиль:Современный
Материалы: Пластик
Форма:
Опубликована 7 сентября 2020
LAMP SWINGY MAGNETIVE
This lamp looks like a solar eclipse. It comes from Igendesign. Its light creates a nice atmosphere and it is a very useful lamp too. We can put in different places and use it as a different type of lamp. We can put it on a ceiling or anywhere we like to. Its shape makes you think of how weak we are in front of these natural phenomena and how incredible these events are.

Specifications
Features: 360-degree rotation

Dimensions:
Diameter : 14 cm

Archive contains:
3ds max 2016 file + obj file

Rendered by:
Corona render
For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR. Do not use scripts for converting from Corona to Vray. There are some Maps (like Corona BitMap), which cannot be converted with automatic Script and it will be some Missing textures, like Corona BitMaps, which VRay cannot render. Convert all materials manually.


Thanks.
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LAMP SWINGY MAGNETIVE

FREE
Royalty free
593
593
593
Платформа:3dsMax 2016 + obj
Рендер:
Corona
Размер:
3 МБ
Цвета:
Стиль:Современный
Материалы: Пластик
Форма:
Опубликована 7 сентября 2020
LAMP SWINGY MAGNETIVE
This lamp looks like a solar eclipse. It comes from Igendesign. Its light creates a nice atmosphere and it is a very useful lamp too. We can put in different places and use it as a different type of lamp. We can put it on a ceiling or anywhere we like to. Its shape makes you think of how weak we are in front of these natural phenomena and how incredible these events are.

Specifications
Features: 360-degree rotation

Dimensions:
Diameter : 14 cm

Archive contains:
3ds max 2016 file + obj file

Rendered by:
Corona render
For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR. Do not use scripts for converting from Corona to Vray. There are some Maps (like Corona BitMap), which cannot be converted with automatic Script and it will be some Missing textures, like Corona BitMaps, which VRay cannot render. Convert all materials manually.


Thanks.
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