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Lego Bricks Pile 02 PBR
PRO
225 ₽
Royalty free
| Платформа: | 3dsMax 2016 + fbx |
| Рендер: | |
| Размер: | 198 МБNEW |
| Полигонов: | 557 тыс. |
| Цвета: | |
| Длина: | 83 см |
| Ширина: | 78 см |
| Высота: | 8.6 см |
| Стиль: | Классический |
| Материалы: | Пластик |
| Форма: |
Опубликована 7 июня 2026
Lego Bricks Pile 02 PBR
!!! Danger! Stepping on Lego barefoot may cause extreme pain !!!
*********************************
MODELS:
- 2 PBR multi-materials for both Specular/Glossiness and Metal/Roughness workflows. The sphere with the metal/roughness material is located next to the model in the scene.
- In the 3ds Max V-Ray version, VrayEdgesTex is used in the bump channel to create chamfered edges
- Not intended for subdivision modifiers
- Suitable for architectural visualization, game and real-time engines
- Units: millimeters
Polygons : 557,014
Vertex : 788,336
*********************************
TEXTURES:
– 512 x 512 PNG (.png) with solid colors for diffuse, spec-gloss or metalic-rough channels
– This product containing textures for both the Specular/Glossiness and Metal/Roughness workflows
*********************************
PRESENTATION IMAGES:
All preview images are rendered with the V-Ray renderer.
*********************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- FBX
Please note that FBX format has limited support for maps. To achieve correct rendering results verify that gamma settings are properly configured for all PBR textures.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.
!!! Danger! Stepping on Lego barefoot may cause extreme pain !!!
*********************************
MODELS:
- 2 PBR multi-materials for both Specular/Glossiness and Metal/Roughness workflows. The sphere with the metal/roughness material is located next to the model in the scene.
- In the 3ds Max V-Ray version, VrayEdgesTex is used in the bump channel to create chamfered edges
- Not intended for subdivision modifiers
- Suitable for architectural visualization, game and real-time engines
- Units: millimeters
Polygons : 557,014
Vertex : 788,336
*********************************
TEXTURES:
– 512 x 512 PNG (.png) with solid colors for diffuse, spec-gloss or metalic-rough channels
– This product containing textures for both the Specular/Glossiness and Metal/Roughness workflows
*********************************
PRESENTATION IMAGES:
All preview images are rendered with the V-Ray renderer.
*********************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- FBX
Please note that FBX format has limited support for maps. To achieve correct rendering results verify that gamma settings are properly configured for all PBR textures.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.
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Lego Bricks Pile 02 PBR
PRO
225 ₽
Royalty free
7
| Платформа: | 3dsMax 2016 + fbx |
| Рендер: | |
| Размер: | 198 МБNEW |
| Полигонов: | 557 тыс. |
| Цвета: | |
| Длина: | 83 см |
| Ширина: | 78 см |
| Высота: | 8.6 см |
| Стиль: | Классический |
| Материалы: | Пластик |
| Форма: |
Опубликована 7 июня 2026
Lego Bricks Pile 02 PBR
!!! Danger! Stepping on Lego barefoot may cause extreme pain !!!
*********************************
MODELS:
- 2 PBR multi-materials for both Specular/Glossiness and Metal/Roughness workflows. The sphere with the metal/roughness material is located next to the model in the scene.
- In the 3ds Max V-Ray version, VrayEdgesTex is used in the bump channel to create chamfered edges
- Not intended for subdivision modifiers
- Suitable for architectural visualization, game and real-time engines
- Units: millimeters
Polygons : 557,014
Vertex : 788,336
*********************************
TEXTURES:
– 512 x 512 PNG (.png) with solid colors for diffuse, spec-gloss or metalic-rough channels
– This product containing textures for both the Specular/Glossiness and Metal/Roughness workflows
*********************************
PRESENTATION IMAGES:
All preview images are rendered with the V-Ray renderer.
*********************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- FBX
Please note that FBX format has limited support for maps. To achieve correct rendering results verify that gamma settings are properly configured for all PBR textures.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.
!!! Danger! Stepping on Lego barefoot may cause extreme pain !!!
*********************************
MODELS:
- 2 PBR multi-materials for both Specular/Glossiness and Metal/Roughness workflows. The sphere with the metal/roughness material is located next to the model in the scene.
- In the 3ds Max V-Ray version, VrayEdgesTex is used in the bump channel to create chamfered edges
- Not intended for subdivision modifiers
- Suitable for architectural visualization, game and real-time engines
- Units: millimeters
Polygons : 557,014
Vertex : 788,336
*********************************
TEXTURES:
– 512 x 512 PNG (.png) with solid colors for diffuse, spec-gloss or metalic-rough channels
– This product containing textures for both the Specular/Glossiness and Metal/Roughness workflows
*********************************
PRESENTATION IMAGES:
All preview images are rendered with the V-Ray renderer.
*********************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- FBX
Please note that FBX format has limited support for maps. To achieve correct rendering results verify that gamma settings are properly configured for all PBR textures.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.
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