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Misen Demeure Miroir Genes Verre Vieilli PM
PRO
225 ₽
Royalty free
| Платформа: | 3dsMax 2011 + fbx |
| Рендер: | |
| Размер: | 13 МБNEW |
| Цвета: | |
| Стиль: | Классический |
Опубликована 16 сентября 2015
http://www.misendemeure.com/fr/collection/mirroir-et-gravure/miroir/miroir-genes-verre-vieilli-pm
The archive contains the OBJ file and more previews.
Specifications
Materials: wood and glass materials
Height: 150 cm
Width: 70 cm
Depth: 4 cm
CGEN1748-00
The model is based on the original manufacturer dimensions and technical data.
Materials and groups are named the same, as the model.
Instance geometry, one multi-submaterial for model for easy change or setup.
Object at 0.0.0, clean and light scene.
The archive contains the OBJ file and more previews.
Specifications
Materials: wood and glass materials
Height: 150 cm
Width: 70 cm
Depth: 4 cm
CGEN1748-00
The model is based on the original manufacturer dimensions and technical data.
Materials and groups are named the same, as the model.
Instance geometry, one multi-submaterial for model for easy change or setup.
Object at 0.0.0, clean and light scene.
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Misen Demeure Miroir Genes Verre Vieilli PM
PRO
225 ₽
Royalty free
104
| Платформа: | 3dsMax 2011 + fbx |
| Рендер: | |
| Размер: | 13 МБNEW |
| Цвета: | |
| Стиль: | Классический |
Опубликована 16 сентября 2015
http://www.misendemeure.com/fr/collection/mirroir-et-gravure/miroir/miroir-genes-verre-vieilli-pm
The archive contains the OBJ file and more previews.
Specifications
Materials: wood and glass materials
Height: 150 cm
Width: 70 cm
Depth: 4 cm
CGEN1748-00
The model is based on the original manufacturer dimensions and technical data.
Materials and groups are named the same, as the model.
Instance geometry, one multi-submaterial for model for easy change or setup.
Object at 0.0.0, clean and light scene.
The archive contains the OBJ file and more previews.
Specifications
Materials: wood and glass materials
Height: 150 cm
Width: 70 cm
Depth: 4 cm
CGEN1748-00
The model is based on the original manufacturer dimensions and technical data.
Materials and groups are named the same, as the model.
Instance geometry, one multi-submaterial for model for easy change or setup.
Object at 0.0.0, clean and light scene.
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