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Palms Lowpoly Set 01 PBR with 5 LODs
PRO
225 ₽
Royalty free
| Платформа: | 3dsMax 2016 + fbx |
| Рендер: | |
| Размер: | 167 МБNEW |
| Полигонов: | 600 |
| Цвета: | |
| Высота: | 1300 см |
| Стиль: | Классический |
| Материалы: | Органика |
| Форма: |
Опубликована 13 июня 2026
Palms Lowpoly Set 01 PBR with 5 LODs
Cool shade on a scorching noon starts with just 125 polygons.
*********************************
MODEL:
- 5 distinct palms with heights ranging from 13 to 13.66 m
- Units: Centimeters
- Levels of Detail (LOD): 5 levels
- Ready for realtime engines
- Polygon Count:
LOD4 – 125 polygons per palm average
LOD2 – 600 polygons per palm average
LOD0 – 7,500 polygons per palm average
- Vertex Count:
LOD4 – 250 vertices per palm average
LOD2 – 1,100 vertices per palm average
LOD0 – 8,700 vertices per palm average
*********************************
TEXTURES:
– 4096 x 4096 PNG format for bark and branches
– 2048 x 2048 PNG format for peeling
****************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- 3ds Max 2019 with Physical materials (Metal/Roughness)
- 3ds Max 2021 with Physical PBR materials (Metal/Roughness)
- FBX
Please note that the FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, please reassign the normal map in your preferred render engine and set the gamma value to 1.0. Also, verify that the gamma settings are properly configured for all PBR textures.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.
Cool shade on a scorching noon starts with just 125 polygons.
*********************************
MODEL:
- 5 distinct palms with heights ranging from 13 to 13.66 m
- Units: Centimeters
- Levels of Detail (LOD): 5 levels
- Ready for realtime engines
- Polygon Count:
LOD4 – 125 polygons per palm average
LOD2 – 600 polygons per palm average
LOD0 – 7,500 polygons per palm average
- Vertex Count:
LOD4 – 250 vertices per palm average
LOD2 – 1,100 vertices per palm average
LOD0 – 8,700 vertices per palm average
*********************************
TEXTURES:
– 4096 x 4096 PNG format for bark and branches
– 2048 x 2048 PNG format for peeling
****************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- 3ds Max 2019 with Physical materials (Metal/Roughness)
- 3ds Max 2021 with Physical PBR materials (Metal/Roughness)
- FBX
Please note that the FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, please reassign the normal map in your preferred render engine and set the gamma value to 1.0. Also, verify that the gamma settings are properly configured for all PBR textures.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.
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Palms Lowpoly Set 01 PBR with 5 LODs
PRO
225 ₽
Royalty free
6
| Платформа: | 3dsMax 2016 + fbx |
| Рендер: | |
| Размер: | 167 МБNEW |
| Полигонов: | 600 |
| Цвета: | |
| Высота: | 1300 см |
| Стиль: | Классический |
| Материалы: | Органика |
| Форма: |
Опубликована 13 июня 2026
Palms Lowpoly Set 01 PBR with 5 LODs
Cool shade on a scorching noon starts with just 125 polygons.
*********************************
MODEL:
- 5 distinct palms with heights ranging from 13 to 13.66 m
- Units: Centimeters
- Levels of Detail (LOD): 5 levels
- Ready for realtime engines
- Polygon Count:
LOD4 – 125 polygons per palm average
LOD2 – 600 polygons per palm average
LOD0 – 7,500 polygons per palm average
- Vertex Count:
LOD4 – 250 vertices per palm average
LOD2 – 1,100 vertices per palm average
LOD0 – 8,700 vertices per palm average
*********************************
TEXTURES:
– 4096 x 4096 PNG format for bark and branches
– 2048 x 2048 PNG format for peeling
****************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- 3ds Max 2019 with Physical materials (Metal/Roughness)
- 3ds Max 2021 with Physical PBR materials (Metal/Roughness)
- FBX
Please note that the FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, please reassign the normal map in your preferred render engine and set the gamma value to 1.0. Also, verify that the gamma settings are properly configured for all PBR textures.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.
Cool shade on a scorching noon starts with just 125 polygons.
*********************************
MODEL:
- 5 distinct palms with heights ranging from 13 to 13.66 m
- Units: Centimeters
- Levels of Detail (LOD): 5 levels
- Ready for realtime engines
- Polygon Count:
LOD4 – 125 polygons per palm average
LOD2 – 600 polygons per palm average
LOD0 – 7,500 polygons per palm average
- Vertex Count:
LOD4 – 250 vertices per palm average
LOD2 – 1,100 vertices per palm average
LOD0 – 8,700 vertices per palm average
*********************************
TEXTURES:
– 4096 x 4096 PNG format for bark and branches
– 2048 x 2048 PNG format for peeling
****************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- 3ds Max 2019 with Physical materials (Metal/Roughness)
- 3ds Max 2021 with Physical PBR materials (Metal/Roughness)
- FBX
Please note that the FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, please reassign the normal map in your preferred render engine and set the gamma value to 1.0. Also, verify that the gamma settings are properly configured for all PBR textures.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.
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