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Pelicano Mirror
FREE
Royalty free
| Платформа: | 3dsMax 2016 + obj |
| Рендер: | |
| Размер: | 13 МБNEW |
| Цвета: | |
| Стиль: | Современный |
| Материалы: | Кожа, Пластик |
| Форма: |
Опубликована 17 апреля 2020
Mirror pelicano with leather finish.
For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR. Do not use scripts for converting from Corona to Vray. There are some Maps (like Corona BitMaps), which cannot be converted with automatic Script and it will be some Missing textures, like Corona BitMaps, which VRay cannot render. Convert all materials manual.
For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR. Do not use scripts for converting from Corona to Vray. There are some Maps (like Corona BitMaps), which cannot be converted with automatic Script and it will be some Missing textures, like Corona BitMaps, which VRay cannot render. Convert all materials manual.
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Pelicano Mirror
FREE
Royalty free
543
| Платформа: | 3dsMax 2016 + obj |
| Рендер: | |
| Размер: | 13 МБNEW |
| Цвета: | |
| Стиль: | Современный |
| Материалы: | Кожа, Пластик |
| Форма: |
Опубликована 17 апреля 2020
Mirror pelicano with leather finish.
For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR. Do not use scripts for converting from Corona to Vray. There are some Maps (like Corona BitMaps), which cannot be converted with automatic Script and it will be some Missing textures, like Corona BitMaps, which VRay cannot render. Convert all materials manual.
For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR. Do not use scripts for converting from Corona to Vray. There are some Maps (like Corona BitMaps), which cannot be converted with automatic Script and it will be some Missing textures, like Corona BitMaps, which VRay cannot render. Convert all materials manual.
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