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Прямые шторы с тюлем
PRO
225 ₽
Royalty free
| Платформа: | 3dsMax 2014 + fbx |
| Рендер: | |
| Размер: | 6 МБNEW |
| Полигонов: | 47 тыс. |
| Цвета: | |
| Стиль: | Современный |
| Материалы: | Ткань |
| Форма: |
Опубликована 21 марта 2020
Прямые бежевые шторы с полупрозрачным тюлем, подвешенные на металлическом хромированном карнизе.
Dimensions: H=300cm L=250cm
- Modeled in 3ds Max 2014, rendered using V-Ray.
- Subdivision-ready geometry.
- Model, textures and materials have unique logical names.
- The V-ray materials are set up with gamma 2.2, shaders and textures are included.
- Correctly scale of the original objects, multi-submaterial, object at 0.0.0.
- FBX + OBJ + 3DS are included in the archive.
Dimensions: H=300cm L=250cm
- Modeled in 3ds Max 2014, rendered using V-Ray.
- Subdivision-ready geometry.
- Model, textures and materials have unique logical names.
- The V-ray materials are set up with gamma 2.2, shaders and textures are included.
- Correctly scale of the original objects, multi-submaterial, object at 0.0.0.
- FBX + OBJ + 3DS are included in the archive.
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Прямые шторы с тюлем
PRO
225 ₽
Royalty free
20
| Платформа: | 3dsMax 2014 + fbx |
| Рендер: | |
| Размер: | 6 МБNEW |
| Полигонов: | 47 тыс. |
| Цвета: | |
| Стиль: | Современный |
| Материалы: | Ткань |
| Форма: |
Опубликована 21 марта 2020
Прямые бежевые шторы с полупрозрачным тюлем, подвешенные на металлическом хромированном карнизе.
Dimensions: H=300cm L=250cm
- Modeled in 3ds Max 2014, rendered using V-Ray.
- Subdivision-ready geometry.
- Model, textures and materials have unique logical names.
- The V-ray materials are set up with gamma 2.2, shaders and textures are included.
- Correctly scale of the original objects, multi-submaterial, object at 0.0.0.
- FBX + OBJ + 3DS are included in the archive.
Dimensions: H=300cm L=250cm
- Modeled in 3ds Max 2014, rendered using V-Ray.
- Subdivision-ready geometry.
- Model, textures and materials have unique logical names.
- The V-ray materials are set up with gamma 2.2, shaders and textures are included.
- Correctly scale of the original objects, multi-submaterial, object at 0.0.0.
- FBX + OBJ + 3DS are included in the archive.
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