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Sculptures of Abstraction Racer Man 2015
PRO
225 ₽
Royalty free
| Платформа: | 3dsMax 2015 + obj |
| Рендер: | |
| Размер: | 20 МБNEW |
| Цвета: | |
| Стиль: | Этнический |
| Материалы: | Камень |
| Форма: |
Опубликована 2 апреля 2022
Sculptures of Abstraction Racer Man 2, 2015
Bronze Resin
Beatrice Hoffman:
This classic abstract head sculpture has been re-created on three occasions.
In that process ,its expression changed from ruthless ambition to something softer,
more rounded, and more realistic and three dimensional.
Originally, this stylish head was indebted to Cycladic sculptures of faces –
with no features at all but the nose; as it evolved , first eyes, then a mouth appeared.
The rounded surfaces are contrasted with the flat and angular planes of nose and ears.
I used sleek, elegant lines, especially visible from the profile, to describe speed, ambition and confidence.
Dimensions: 100 cm x 40 cm
1- Materials is archive (material library)
- Corona mtl + Vray mtl + Standard mtl
2- Polys: 11k + Verts: 11k
3- 4K texture + 4K material
4- JPEG (texture), MAX, FBX , OBJ
5- 3dmodels: MAX + FBX + OBJ
6- Corona render + Vray (Renderer Engine-MAX+FBX)
- Scanline render (Renderer Engine-MAX+OBJ)
7- Models has unwrapped overlapping and
maps is real world scale
Note:
- To use the max file you need to use at 3dsmax 2015
- FBX 2012
- Units: Centimeters
- Clean Topology (quad mesh)
- You Can Use Turbo Smooth
Bronze Resin
Beatrice Hoffman:
This classic abstract head sculpture has been re-created on three occasions.
In that process ,its expression changed from ruthless ambition to something softer,
more rounded, and more realistic and three dimensional.
Originally, this stylish head was indebted to Cycladic sculptures of faces –
with no features at all but the nose; as it evolved , first eyes, then a mouth appeared.
The rounded surfaces are contrasted with the flat and angular planes of nose and ears.
I used sleek, elegant lines, especially visible from the profile, to describe speed, ambition and confidence.
Dimensions: 100 cm x 40 cm
1- Materials is archive (material library)
- Corona mtl + Vray mtl + Standard mtl
2- Polys: 11k + Verts: 11k
3- 4K texture + 4K material
4- JPEG (texture), MAX, FBX , OBJ
5- 3dmodels: MAX + FBX + OBJ
6- Corona render + Vray (Renderer Engine-MAX+FBX)
- Scanline render (Renderer Engine-MAX+OBJ)
7- Models has unwrapped overlapping and
maps is real world scale
Note:
- To use the max file you need to use at 3dsmax 2015
- FBX 2012
- Units: Centimeters
- Clean Topology (quad mesh)
- You Can Use Turbo Smooth
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Sculptures of Abstraction Racer Man 2015
PRO
225 ₽
Royalty free
33
| Платформа: | 3dsMax 2015 + obj |
| Рендер: | |
| Размер: | 20 МБNEW |
| Цвета: | |
| Стиль: | Этнический |
| Материалы: | Камень |
| Форма: |
Опубликована 2 апреля 2022
Sculptures of Abstraction Racer Man 2, 2015
Bronze Resin
Beatrice Hoffman:
This classic abstract head sculpture has been re-created on three occasions.
In that process ,its expression changed from ruthless ambition to something softer,
more rounded, and more realistic and three dimensional.
Originally, this stylish head was indebted to Cycladic sculptures of faces –
with no features at all but the nose; as it evolved , first eyes, then a mouth appeared.
The rounded surfaces are contrasted with the flat and angular planes of nose and ears.
I used sleek, elegant lines, especially visible from the profile, to describe speed, ambition and confidence.
Dimensions: 100 cm x 40 cm
1- Materials is archive (material library)
- Corona mtl + Vray mtl + Standard mtl
2- Polys: 11k + Verts: 11k
3- 4K texture + 4K material
4- JPEG (texture), MAX, FBX , OBJ
5- 3dmodels: MAX + FBX + OBJ
6- Corona render + Vray (Renderer Engine-MAX+FBX)
- Scanline render (Renderer Engine-MAX+OBJ)
7- Models has unwrapped overlapping and
maps is real world scale
Note:
- To use the max file you need to use at 3dsmax 2015
- FBX 2012
- Units: Centimeters
- Clean Topology (quad mesh)
- You Can Use Turbo Smooth
Bronze Resin
Beatrice Hoffman:
This classic abstract head sculpture has been re-created on three occasions.
In that process ,its expression changed from ruthless ambition to something softer,
more rounded, and more realistic and three dimensional.
Originally, this stylish head was indebted to Cycladic sculptures of faces –
with no features at all but the nose; as it evolved , first eyes, then a mouth appeared.
The rounded surfaces are contrasted with the flat and angular planes of nose and ears.
I used sleek, elegant lines, especially visible from the profile, to describe speed, ambition and confidence.
Dimensions: 100 cm x 40 cm
1- Materials is archive (material library)
- Corona mtl + Vray mtl + Standard mtl
2- Polys: 11k + Verts: 11k
3- 4K texture + 4K material
4- JPEG (texture), MAX, FBX , OBJ
5- 3dmodels: MAX + FBX + OBJ
6- Corona render + Vray (Renderer Engine-MAX+FBX)
- Scanline render (Renderer Engine-MAX+OBJ)
7- Models has unwrapped overlapping and
maps is real world scale
Note:
- To use the max file you need to use at 3dsmax 2015
- FBX 2012
- Units: Centimeters
- Clean Topology (quad mesh)
- You Can Use Turbo Smooth
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