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&Tradition - Fly SC02 Sofa by Space Copenhagen
PRO
225 ₽
Royalty free
Платформа:3dsMax 2014 + obj
Рендер:
V-Ray
Corona
Размер:
132 МБNEW
Цвета:
Стиль:Современный
Материалы: Дерево, Ткань
Форма:
Опубликована 11 декабря 2020
&Tradition - Fly SC02 Sofa by Space Copenhagen
https://www.andtradition.com/products/fly-sc2 

Dimensions (cm):
W162 D80 H68.5

File unit in cm

White oiled oak and cotton-linen blend fabric (Hot Madison Ch1249-094)
Smoked oiled oak and velvet (205 20 Amber)

Ready for subdivision for close up renders

FBX and OBJ in the archive

For V-Ray render version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward, or Phong , d dependence on material

For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR. Do not use scripts for converting from Corona to Vray. There are some Maps (like Corona BitMap), which cannot be converted with automatic Script and it will be some Missing textures, like Corona BitMaps, which VRay cannot render. Convert all materials manually.
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&Tradition - Fly SC02 Sofa by Space Copenhagen

PRO
225 ₽
Royalty free
90
90
90
Платформа:3dsMax 2014 + obj
Рендер:
V-Ray
Corona
Размер:
132 МБNEW
Цвета:
Стиль:Современный
Материалы: Дерево, Ткань
Форма:
Опубликована 11 декабря 2020
&Tradition - Fly SC02 Sofa by Space Copenhagen
https://www.andtradition.com/products/fly-sc2 

Dimensions (cm):
W162 D80 H68.5

File unit in cm

White oiled oak and cotton-linen blend fabric (Hot Madison Ch1249-094)
Smoked oiled oak and velvet (205 20 Amber)

Ready for subdivision for close up renders

FBX and OBJ in the archive

For V-Ray render version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward, or Phong , d dependence on material

For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR. Do not use scripts for converting from Corona to Vray. There are some Maps (like Corona BitMap), which cannot be converted with automatic Script and it will be some Missing textures, like Corona BitMaps, which VRay cannot render. Convert all materials manually.