Camera rotation after animation

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На сайте c 06.09.2017
Сообщений: 6

So I have an animation that "teleports" the player to a different location. After the animation finishes, the player's head snaps to the right (because the player is facing this direction when the animation is triggered). How can I make the last frame of my animation into my new rotation values so the transition from animation to player control is seamless?

I didn't find the right solution from the internet.

References:

https://forum.unity.com/threads/camera-rotation-after-animation.493076/ 

Video marketing

На сайте c 08.12.2009
Сообщений: 32
Киев
Maybe in the last shot, an aim of chamber is close to the chamber.
На сайте c 23.09.2009
Сообщений: 7392
Киев
Dimkra_Kiev, да это Серёга, не старайся на инглише так)
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